The first game he ever played and one which he still enjoys is the magnificent, multi-player, educational maths game Mathletics, which was recommended by his school. When he plays this one he actually represents his school online, and the graphic that appears when starting a challenge shows the world map, and where his opponents are from.
Mind Candy, approximately half of all children in the 6-12 age group in the US, UK, New Zealand and Australia have played it. Their incredible online success has been followed up by merchandising in the 'real' world in the form of soft toys, books and trading cards. And as with most of these online games, Moshi Monsters is free to play, but there is an optional monthly subscription payment which improves the online game experience and generally results in some sort of higher status or better accessories. Whether this payment is necessary, I'd probably say just wait and see if your child is still playing the game in a months time before deciding whether its worth paying any fees.
Unplug+play recommends limiting your child's exposure to all forms of electronic entertainment (TV, Electronic games, Internet) to 2 hours per day ... definitely a worthwhile campaign and one which will benefit both children and parents.
|Unplug+play recommends limiting your child's exposure to all forms |
of electronic entertainment to no more than 2 hours per day.